Readings – Lecture Notes – Screenings
In regards to the 100 multiple Q exam next, I thought it would be a fantastic idea to use this page as a revision section. All the notes in this page will consist of my text book, lecture and screening notes. This way, by processing and rewording various details I gain knowledge and can share this knowledge with all my readers.
What is communication?
It is the process that transfers, transmits or makes information known to other people.
Aristotle explained in his book Rhetoric 2500 y ago; Speaker – Message – Listener
Suggested by Shannon and Weaver this way no longer works, in their book Mathematical Theory of Communication, which suggests; Speaker – Transmitter – Message – Noise – Receiver – Listener Shannon and Weaver
Other factors;
Intersubjectivity; Listener interprets message, comm. between people and they want to argue, audience produces feedback.
Intertextuality; no message is complete; each message is different depending on the person.
Radio was superior (preponderant) comm. in broadcast mode.
Memes carry social genes.
- (Wikipedia) A meme is a self-propogating unit of cultural evolution, analogous to the gene (the unit of genetics). Memes can represent parts of ideas, languages, tunes, designs, skills, and aesthetic values and anything else that is commonly learned and passed on to others as a unit. The study of evelutionary models of information transfere is called mimetics.
Memetic engineers create stories that help us understand.
What is Technology?
It is the scientific study of mechanical arts.
Marchall McLuhan extensions of human body. Tool – Hand, Wheel – Leg, Comm. – Mind. (Stelarc) Analog variable forces in time and space, through dials, imprecise modulation..
Digital technology is binary information, on and off electricity or light.
- (Marx 1990) Technology reveals the active relation of man to nature, the direct process of the production of his life, and thereby it also lays bare the process of the production of the social relations of his life, and the mental conceptions that flow form those relations.
Genealogy of Old Technology Print: Gutenburg 1452
Telegraph: 1837 Samuel Morse. 1st message 1844 – Morse code
Telephone: Alexander Graham Bell 1876
Phonograph: Thomas Edison, lead to cassettes, records, cds
Radio: 1895 Marconi – Wireless telegraphyAM amplitude, FM frequency
Cinema: Lumiere Brothers
Television: 1926 John Logie TV Mass Audience 1939 New York fair.
TV WORKS – photoelectric – electron scanning beam – electric current – encoded info – broadcasted electro-magnetic or down cables.
PAL 625 lines@ 50Hz
NTSC 525 lines @ 50Hz
SECAM 625 lines @ 50Hz
Other comm. Tech
Virtual reality – multimedia – internet – virtual agents – interactive TV – 3G Phones – video conferencing – ipods – you tube – broadband – wireless – weblogs.
Digital Futures
Dialectic (“Hegelian”, George Hegel) – Thesis – Antithesis – Synthesis – thinking systematically.
- (Mosco 1996) Communicationand informationare two sides of the same precess, dialetically linkend in mutal constitution.
- (Callinicos 1987) The oak developed out of the acorn. It was once that acorn and oak mark the beginning and end of the same process.
Idealism Opposite of Materialism, The thought process of humans.
Materialism The things in the real world determine the thoughts of humans.
- (Englels 1976) Everything that sets in motion must go through their minds; but what form it takes in their minds depends very much on the circumstances.
Meme DNA ideas, generated by hegemonic or subversive social forces.
Ideology Worldview based on intuitions.
Vector Pathway opens the pathogens. Open for communication, transmission of ideology.
Media Theory 1900 Semiotics – Ferdinand de Saussure – Signs – Signifier and signifiedDenotation (literal Account) – Connotation (Cultural Association)Semantics is the relationship of signs and what they stand for. Syntactics (syntax) relations between signs.Pragmatics is the relation of sign to interpreters.
Comm. Studies USA 1920 Bullet (Inoculation) Theory – mass media is a vehicle to shape opinion.1930 – Application of Statistical Method – Kolmogorov systematised probability theory to predict an outcome.1940 – Minimum Effects – Minimal effects of Propaganda (Lazersfeld’s)1950 – Looking for effects – connections to psychology – advertising to kids.1960 – Marshall McLuhan – understanding media effects -
- HOT (dense) = radio & cinema
- COOL (less intense) = telephone & television
1970 – Mixed Effects
- George Gerbner and Larry Gross’s ‘cultivation hypothesis’ perception on ‘crime’ portrayed by media.
- Maxwell McCombs and Donald Shaw’s order of rank in election close to press.
- Elisabeth Noelle-Neumann’s ’spiral of silence’ more or less viewpoint from media results in more or less in citizens.
1980 – Return of Maximum Effects
Media Studies (UK)
Raymond Williams – “FLOW” ‘culture’ privileged space of artistic production. (high culture)
Stanley Cohen; Moral Panics – Mods and Rockers (1960) “folk devils” “moral entrepreneur” “ideological exploitation of deviance”
Glasgow School – New Programs – Ideological Content
Stuart Hall, Birmingham School – Code and decode media taxts in a variety of ways, either accept-negotiate-produce.
Active Audiences – Ethnographic approach “the institutional point of view”
Culture Studies (Europe)
1930 Walter Benjamin – liberating potential in photography and film, because ‘destructive, cathartic’
1940 Frankfurt School – Life is indistinguishable to movies – forcing it’s victims to equate directly with reality.
1950 Situationists – Society of the spectacle – Guy Debord – “Life immense accumulation of specticles.”
1960 Habermas – “Public Opinion” “autonomous sphere” “consumer services of the mass media” “publicness”
1970 Louis Althusser – media was ideological state apparatuses that reproduced individuals to their real conditions.
1980 Baudrillard Simulacra – real was represented – hyperreal was simulated.
1990 Nancy Fraser – Subaltern counterpublics – “faction fighting, finacial curruption and ideological management” (critisised Habermas)
La Jetee is a 1962 black and white science fiction film by Chris Marker. About a post-nuclear-war experiment in time travel, using a series of optically printed photographs. No dialogue and only narration. It tells the story of
Paris after world war 3, living underground in the Palais de Challot galleries. They try to send someone back to the past to gather anything from food to energy. The traveller keeps on having vague childhood memories of a woman. He is finally executed, but before so he meets the people of the future.
The Political Economy – this has two parts knowledge and analysis of ownership and control of economic entities.
OR (information and entertainment) (product)
Important Elements to a Political Economy;
- Inequality will result in a dialect of conflict over resources.
- Focused on concentration of ownership.
- Distinguishing between ideology and opinions, it seeks to answer questions about power.
- It see’s structure important inorganisations, it’s size, scope and geopgraphic of markets.
- It looks at the dialectics in governments and challenges their possition.
- It is interdisiplinary and looks into the structure of micro-relations and social life.
- ‘Marxist Economic Sociology’.
Labour and Labour power
Humans undertake and interact with technology and nature (the means of production). The form that the labour takes is determined by its means of production. Also a fair days work is more than a fair days pay in the 20th centry.
Commodification
Is the process of turning materials, goods and services into saleable products or commoditites. Labour is required for the commodification process. In every good there is labour. When labour costs go up, it then leads to an economic crisis.
Capital
Marx; exploitation of labour as it accumulates. Neo-classical; monied class to own and control production.
Mode of Production
This is the way the human society organises it’s productive relationship with nature in order to provide the means of substance that allow a society the means to function and reproduce.
Taxonomy – System of classification.
The Mode of Development in the Mode of Production will determine how the economy is shaped.
Relations of Production – These are the social ties that bind together elements (labour, technology, nature) that constitute the mode of production.
Hegemony – Antonio Gramsci discribed the donomination of one social class by another.
Globalisation - A single worldwide market dominated by one market (USA), or a Europe sources materials at lowest cost possible.
Property Software – is the software you can buy.
Source Code – is the programming behind the software.
Free Open Source Software – (Richard Stallman)
- Use for any purpose
- Free to modify
- Transferable
- Edit and distribute
Opposite to copyright – copyleft
GPL (GNU – General Public License)
- Free software helping the internet to excist
Alternative to Microsoft – Mozilla’s Firefox web browser
Open Office
GNU/Linux Operating Systems
Birth of the Computer
Mechanosphere – (Deleuze and Guattar)
- Charles Babbage – Difference Engine
- Inventor of 1st computer
- Wasn’t completed because of no electricity
- Ada Lovelace – aided Babbage with her creative mathematical approach.
- Book; Sketch of the Analytical Engine
- She also concieved the first ever computer program
Alan Turing - On Computable Numbers
- Blechley Park – 1st designed working computer; The Bombe to decifer German Enigma codes
- Wrote Computer Machinary and Intellegence compaing computers to humans
Moore’s Law – Gordan Moore, 1965. Predicted the copacity of a microchip would double every 2 years and was right for 40 years.
Xerox PARC – 1970’s think tank developed; mouse, graphical users interface (GUI) and pulldown menus, making computers easy to use.
1st PC (Personal Computer) – Named 0 was useless without a language; Altair – Bill Gates left Uni to go to Alberquerque in New Mexico for the Altair so it could wordpress, account and play games. (1975)
Apple – Nerds gathered at a ‘Home Brew’ meetings to show their tech achievements, Steve Jobs and Steve Wozniak started Apple I with a single circuit board, no case, no keyboard $666.60 selling only 50 of them
Arthur Rock at Venture Capital – backed them with $100 000 and Mike Markala (INTEL) as supervisor
Apple II – 1978 made their fortunes, 1979 the bought ‘killer applications’ from Dan Bricklin and Bob Frankston and Harvard Business School paying $100 for Viscals (Lotus 1-2-3) PC toy to business PC. Steve Jobs $100m @ 25y
IBM & Microsoft – IBM was (Big Blue) slow in developement ony producing mainframes. Chariman Frank Cares called Bill Lowe to work on ‘Open archetecture’buying various other products to reasemble.
Computers need Language and Operating system – IBM declined digital Researc, INC – Gary Kildall
Microsoft promised to build an (OS) costing $50 for each
IBM & Microsoft then developed a (GUI), Windows. Tis slided Apple – Convergence of IBM & Microsoft
Seve Jobs (1998) – returned to Reserection of Apple – iMac
The technologies converging rapidly today are, telecommunications, computing and broadcsting (Ostergaard, 1998)
Commercial convergence – television, radio, newspaper, telephone cable networks
Abacus - 1st adding machine for mental calcualtions (Babylonia – Iraq)
John Napier – Algorithms ‘Napier Bones – ruler helped Sir Isaac Newton
Pascaline – 1st mechanical calculator (Paris)
Charles Babbage - the Analytical Engine for astronomy, trigonomitry -
Hulleriths (1911) – Punch Card machine to represent a;phabet and numbers ‘on’ and ‘off’ Merged to IBM
Konrad Zuse (1930’s) 1st programmable computer (Z1) to make complex engineering equations
- (Z22) – Pioneered binary (0-1) then developed Siemens – ‘Plankilkul’ Chess program
Howard Aiken (1944) – Sequence Contro Calculator – Mark 1 – This leading to the Mark 4 and establishing computer science at Uni.
John Von Neumann ‘Von Neumann Architecture’ ability to stor programs
Bit = 0 or 1 unit of data
Byte = 8 bits
Megabyte = 1million bytes
ENIAC (1945) – (Electronic Numeric Integrator And Computer) 1st digital computer, no moving parts
Radar was developed in England using vacuum tubing during the 2nd World war
(DARPA) US Defence Advanced Research Projects Agency – bitrth of internet (APARANET)
Eckert and Mauchly (UNIVAC: Universal Automative Computer)
IBM 7 series (701,701,7090) for military use on automic, aircraft, defence
Bell Telephone company invented ‘transistor’ for speed and reliability. 1956 – John Bardeen, William Shockley, Walter Brallain – Nobel Prize
UNIVAC was the first mainframe in 1951 – 1990s electric commerce brought back the mainframe – IBM dominate MF
INTERNET
Benedikt – “Cyberspace is a common mental geography, census, and revolution…”
Heim – “Cyberspace runs with intelegence down corridors where electricity runs.”
Novak – “Cyberspace is poetry inhabitied, and to navigate through it is to become on the wind of dreams”.
The Internaet, The Web and Cyberspace
Internet is the sum of interconnected computer hardware and software that runs through it
The Web is a particular application of the internet that is easy to use
Cyberspace is the sume of users ‘imaginations’ as they use the intenet
Internet - network of networks (internetwork) servers, mainframes, PC – devices using (CMC) Computer Mediated Communications
RAND originally experimented transmitting brken down messages ‘Packed Switching’
US Dept of Defence funded APARANET
Then became public BBS – Bulletin Board Servers and Multiple User Domains
WWW – World Wide Web
- Internetworking
- Hypertext for ease of use
These are the merges – techniques – the web includes internet sites on servers, worldwide.
The Web is one part of the internet! When using firefox, you are browsing the web.
Cyberspace is a conceptial space where worlds, relationships, data, wealth, and power are manifested by people using the computer ‘ a conceptial helicination’
Early Internet Applications
- File Transfere Protocol (FTP)
- Internet Reley Chat (IRC)
- MUD’s, MOO’s,MUSHes etc
More recent Internet applications
- IM – Instant Messaging
- Peer-to-peer P2P file sharing
- Weblogs and various forms of blogging
- Portable Audio (MP3’s, AAC, FLAC, OG, etc) Podcsting
- VoIP and voice chat
- 3G mobile technology-mobile platforms for content
- MMOG online gaming
- ‘Virtual Worlds’, ‘Social Networking’ – YouTube – FlickeR
Netiqutte is ettiquette on the internet
- Bad (spamming) or (flamming)
Cracking is computer crime – Hacking is computer experts and programmers
- Kevin Mitnick – notorious cracker
- takedown – fugitve game
Viruses have massive damage with litle input
People in VR communities are more polite and sociable than in real life.
Net Conduct – eomtions
-
smile -
frown - #( angry
- lol laugh out loud
-
wink -
surprised
Reality and experiences; some possible ways of seeing things by influential people;
Guy Debord = ‘Society of Spectacle’
Unberto Eco = ‘Hyper-reality’
Jean Baudrillard = ‘Simularacum’
William Gibson = ‘Cyberspace as Consensual Hallucination’
Gilles Deleuze and Felix Guattari = ‘Becoming Media’
Economics of Cyberspace – John barlow
Info – actvity experienced not possessed, propogated not distributed
Infor – life form – free – replicating – changing
Info – relationship between senders and receivers – value to both is equal
Info – commodified, but mostly it is it’s own reward
Internet Shares 2000 – not enough substance to justify – ‘Bulito Flip’
Same in Tokyo 1980 – ’south Sea Buble’
Important Commodities are Credibility, point of view, familiarity, exclusivity
Cyberspace is oppossed of becoming econimic activity – ‘Black Economy’
Growth of Cyberspace
- Social Network Capital
- Knowledge Capital
- Cultural Capital
Copyright – exclusive rights on literary, musical, dramatic or artistic
You can link to toher peoles material but not copy
Proudhons – ‘Property is Theft’!
JASON NELSON
Net Art
Unconvensional Art
Prevent Boredom
Based on Algorithms
Commercials stick to your head – powerful – grid of moments of inspiration
Modified code not hand coded
Death Friut Machine
Language is Glogal (Samantics)
Cache is your file recordings
IP is a unique address that certain electronic devices use in order to identify and communicate with each other on a computer network
Advertising is #1 – Porn is #2
CYBER PUNK
Science Fiction 20th Century Gendre
Contradition of Words
Cybernetics – study of communication command and control in living organisms
PUNK – fast, load, shortrock music, anarchist political phylosophy DIY, anti expert sieze the day
CYBERNETICS – Greek ‘Kybernetes’ WWII systme managing large numbers
PUNK – Sex Pistols, Clash, Black Assassins
(Space Opera) (Phillip Dick) Do andriods dream of electric sheep – Bladerunner, hackers Vs Corportations – distopias
William Gibson – cyberspace VR close to the truth
Matrx phylosophy suggests the world is electric signals by your brain
Cyber Punk themes Distopia
Promethieus – created humans and punished
Sisphius King – rck roller
Genisis – Adam ate friut
Faint – story teller soul to devil
All metaphors for the scientifi adv and dvelopement
Cyberpunk south to deny the logic tech/created WWW and was used to REMYTHOLOGISE
Utopia and Dystopia
A couple of utopian experients have accured in Queensland Mulga near Chinchilla and New Brittania William Lane
More Distopians in 20th Centry (tech dominate people) Aldas Braie New World – George Orwell
Citites as Machines
Mike Davis – City fo Quartz, are lonely, anonymous in the crowd
- the city is machine for living
- the city is a natural thing
- a living being
Thechnological Change
Frist Media Age (Centralised Dessemination) (Modernism)
Second Media Age (decentralised interaction) (post modernism)
CYBERTHERAPY
Advantages are online freedom of Geographical restrictions
Acessability for housebond tennents
Chanllenges are can’t detect emotions
Use images to tell story outline
Debates online – heavy doubts
Confidence in using this mode
More control, less threat
5 step self help process (CBT) Cognative Behaviour Therapy
DIGITAL MYTHOLOGY
Contains elements of truth – based on unstoppable power to do good (MOSCO 2004) Now is the age of computer
Cyber Mythology – ‘feeling’ ‘reason’ ‘live’ ’spiral of hype’
The Golden Age was when everything was bright and beautiful – utopia
DOT.COM CRASH
Computers went public i the late 90’s (IPO) Stocks lost their attractiveness of ther the crash. Initial Public Offering (IPO)
New Media – digital Medai Forms
Old Media – Newspaper, mags, TV
ALPHAVILLE
Silence – Logic – Security – Prudence
Alpha 60 – 50 # on her neck!
VR
Killer Application – is an application that kills off others
Broadsheet A2 newspaper
Tabliod is A3 newspaper
Broadcast – to scatter widely, linked to publishing in the media message (program) is published (broadcast)
Podcast is video, Audio downloads also
Platos Cave
representations (shadow) of images, possible ways
Logicalpositivism – Mortz Schlicks and Hansreichenbach – Vienna – 1ST HAND INFO
Relaity and Experince
Cyberspace is Platonism in a working product
Cartesian Dualism – Body and mind separate
Margeret Wertheim – The Pearly Gates of Cyberspace – Non Physical Space
Sophists – reality and representation
eXistenZ – Burr Snider ‘ Jaron Wired 1.2 ‘Silicon Valley’
Precursoers to VR
Screen Age – Cinema – 100y ago
Telegraph – 1837- Morse (M Code)
Telephone 1876 – Bell
Phonograph 1876 Edison
Radio 1895 Marconi
Cinima 1929 Lumiere Brothers
TV 1926 Baird
Elements of VR language
music – mood
sfx – impact
framing – sizes
composition – position (dynamics)
shotsizes – variety
bcu – big close up
cu – close up
ls – long shot
mcu – media close up
mls – media long shot
ms – mid shot
vls – very long shot
xcu – extreme close up
camera movements
pan – l to r
tilt – u to d
dolly – towards and away
track – l or r on tracks
zoom – fixed point zoom
camera height angle – altitude
pov – point of view
VR – artificial reality, virtualality, anthropocykrsynchronicity
VR Works – senses hardware, goggles, gloves
convergence – simulation – animation
TYPES – (WOW) Window of World
3D – mouse, joy, VRML, Doom, Quake, Mariou
Immersion = HMD Head Mounted Display
- aka (boom)
- LCD screens
- dataglove
(CAVE – Computer Assisted Virtual Enviroment)
- Profected into space
- Hi-re stereo images
- Polorised eyewear
Elements of VR – 1 vision
Convergence – lines meet
Depth of field – tone color – 2D
Paralex – two points pointing to one other
Resolution – Clarity – # pixcels
Sound – 3d – stereo – binoclar
touch
- tactile
- force feed back
- motion
- 6D0F xyz, roll, yaw, pitch
taste smell tech problems
VRML – Virtual Reality Modelling language – Mark Pesce
Problems with VR
Graphics LAG – 160 degree senses – kinaesthetic dissonance (lacking harmony)
Physical
- sick
- notias
- eyes hurt
- heaaches
Phyco
- addictive
- brainwash
- porn/violence
- desensitisation
VR Applications
Military
- Training
- Weather
- Environment
- Model making
- Surgery
Industry
- Entertainment
- Townplanning
- Tourism
- disabled
- phyciatric
GAmes
Marshall Mcluhan – The extensions of man
Pop Art
Extensions of social man – body polotic – organism
Adjust stress
Fatihfull models of culture
Vidoe Games
Arcade GAmes
Consols
Computer Games
MUDs – multi user domians
MMOGs – massive multi user
Narratology - study of stories or words
Ludology – stories of literary works
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